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A great ice breaker game, this has students active and engaged immediately.
Choose a "caller." This can be a staff person to begin with. Once students are more familiar with the game, they can take turns calling. Students walk around each other - mingling with as many different people as possible. While they do this, their hands are the "talking" and they whisper, "mingle mingle mingle" over and over until they hear a command. When the caller shouts a command, students must immediately follow directions associated with the command or they are out. If the command requires a specific number of people and there are students left over, they are out. When students get called out, let them help judge the rest of the game so they remain engaged and involved. The commands include:
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Students grab a partner and face them with a cup on the ground in the middle. The person calling out commands chooses "head," "shoulders," "knees," "toes," or "CUP!" The students touch the part commanded, or when "cup" is called, the first to grab it wins and advances to the next round!
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Each student brings an object to the circle. Student seat themselves in the circle and a designated object handler collects all the objects.
The handler gets ready to pass the first object to the person on their right. The receiver of the item asks twice what the object is and then accepts it by repeating its name. The spoken pattern goes like this: "This is a shoe." "A what?" "A shoe." "A what?" "A shoe." "Oh! A shoe!" The receiver accepts the object and then passes it to the person on their right, repeating the same vocal rhythm as the handler. And the objects move around the circle accordingly. The tricky part is - as students are handing object to the person on their right, they are receiving new objects from the left. One ends up never making eye contact with the person they are speaking to, and the conversation becomes something like... "This is a shoe." "A what?" "A shoe." "A what?" "A shoe." "Oh! A brush!" Good luck! |
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Musical ChairsThat's right. Everyone knows the game and it never gets old. Even high school students still LOVE to play this game, but be warned, it can get aggressive!
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This fame was made famous on "Who's Line Is It Anyway?"
One or two students "host" a party. The rest of the students are party guests. Allow students to come up with their own party "quirk" for more fun! Once they arrive at the party, encourage them to stay in character as they interact with host and other guests until their quirk is revealed! |
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